The most popular video games are not always the most expensive ones. Gamers continue to enjoy playing the original Pacman arcade game. The player assumes the role of Pacman and races to collect all of the yellow dots on the map without getting caught by one of four ghosts chasing after him. But, how would the experience change for players if the game were to be played from the perspective of one of the ghosts? This project demonstrates this viewpoint swap. By developing and testing a new version of Pacman in which the player is one of the ghosts chasing Pacman through a 3-dimensional map with a first person point of view. This project used Blender and Unity to create a functional and fun gaming experience.
Pacman Goes Nom-Nom-Nom